Koshiki no Kata (forms antique)

Drawing on ancient techniques from the Kito-Ryu school of Jujitsu, the Koshiki no Kata trains the judoka in feudal grappling sequences and requires the judoka to imagine they are performing in armour. Koshiki no Kata is separated into techniques performed from the front and the back of the opponent in the order set out below:

Omote (front)

  • Tai - ready posture
  • Yume-no-uchi - dreaming
  • Ryokuhi - strength dodging
  • Mizu-guruma - water wheel
  • Mizu-nagare - water flow
  • Hikiotoshi - draw drop
  • Ko-daroe - log fall
  • Uchikudaki - smashing
  • tani-otoshi - valley drop
  • kurama-daore - wheel throw
  • shikoro-dori - grabbing the neckplates
  • shikoro-gaeshi - twisting the neckplates
  • yudachi - shower
  • taki-otoshi - waterfall drop

Ura (back)

  • Mi-kudaki - body smashing
  • Kuruma-gaeshi - wheel throw
  • Mizu-iri - water plunge
  • Ryusetsu - willow snow
  • Sakaotoshi - headlong fall
  • Yukiore - snowbreak
  • Iwa-nami - wave on the rocks

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